Developers: Margherita Coccia with Clockwork Cuckoo and Force of Habit
Concept: We have evolved different mechanisms in our intestine to keep harmful invading microbes at bay, while fostering our beneficial bacteria. An imbalance in these mechanisms can put us at risk of chronic conditions, such as inflammatory bowel disease, or increase the chance of dangerous infection. In Dysbiosis, the player controls a collection of cells that form part of the intestinal wall, shooting harmful oncoming bacteria and allowing through the healthy bacteria. Bonuses allow the player to form a defensive mucus shield, which can be further reinforced through contact with beneficial bacteria. Hits from pathological bacteria can eventually breach the wall, ending the game.
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